70 male
70 female
Hardcore
12 male
1 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 15 Essence each time damage is dealt
Siphon the blood from the targeted enemy dealing 300% weapon damage as Physical.
Siphon Blood heals you for 2% of your total health every second while channeled.
Primary
Unlocked at level 11
Essence gained is increased to 20 while you are at full health.
Unlocked at level 51
Cost: 40 Essence
Raise a skeleton from the ground to attack your foes dealing 400% weapon damage as Physical over two attacks. Lasts 6 seconds.
Secondary
Unlocked at level 5
Raise a Skeleton Archer that deals 400% weapon damage as Cold.
Skeleton Archers increase your attack speed by 3% for 5 seconds each time they deal damage. Max 10 stacks.
Unlocked at level 19
Consume corpses within 60 yards to restore 10 Essence per corpse.
Corpses
Unlocked at level 16
Becomes an aura that consumes all corpses within 15 yards to restore 11 Essence per corpse.
The range of this effect is increased by 50% of your gold pickup radius.
Unlocked at level 38
Cost: 10 Essence
A crippling curse that reduces the enemy units' movement speed by 75% and reduces damage of affected enemies by 30% for 30 seconds.
Curses
Unlocked at level 14
Cursed enemies have a 10% chance to be stunned for 2 seconds when hit.
Unlocked at level 21
Cost: 50 Essence
Active: Command your skeletal minions to attack the target and increase their damage against it by 50%.
Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.
Reanimation
Unlocked at level 9
Skeletal minions will heal you for 0.5% of your total health per hit while being commanded.
Unlocked at level 32
Cost: 25% Health
Cooldown: 120 seconds
Create a Simulacrum made of blood that will duplicate your Secondary skills for 15 seconds.
Blood & Bone
Unlocked at level 61
Your maximum essence is increased by 100% while your Simulacrum is active.
Unlocked at level 63
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Unlocked at level 20
Last updated on Dec 11, 2020 10:26 PM PST