70 female
70 female - Seasonal Hero
70 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 15 Essence each time damage is dealt
Siphon the blood from the targeted enemy dealing 150% weapon damage as Physical.
Siphon Blood heals you for 2% of your total health every second while channeled.
Primary
Unlocked at level 11
Damage is increased by 10% each time damage is dealt. Max 10 stacks.
Siphon Blood's damage turns into Poison.
Unlocked at level 35
Target an area exploding up to 5 corpses within 11 yards dealing 1050% weapon damage as Physical to enemies within 20 yards.
Corpses
Unlocked at level 4
Explosion radius is increased to 25 yards.
Unlocked at level 12
Cooldown: 120 seconds
Raise a massive skeletal army to pummel the targeted location dealing 12,000% weapon damage as Physical in a 15 yard radius.
Reanimation
Unlocked at level 22
Skeletons will rise from the ground and attack random targets for 50,000% total weapon damage as Physical over 4 seconds.
Unlocked at level 42
Cost: 40 Essence
Raise a skeleton from the ground to attack your foes dealing 400% weapon damage as Physical over two attacks. Lasts 6 seconds.
Secondary
Unlocked at level 5
Consumes all Essence to summon a powerful minion. The minion's damage is increased by 3% for every point of Essence consumed.
Unlocked at level 29
Cooldown: 10 seconds
Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
Blood & Bone
Unlocked at level 19
Enemies hit are also stunned for 2 seconds.
Bone Armor's damage is turned into Poison.
Cost: 5% Health
Cooldown: 5 seconds
Shed your mortal flesh and reappear up to 50 yards away.
Unlocked at level 30
Provides an additional charge but doubles the health cost.
Unlocked at level 60
Last updated on Feb 7, 2025 8:12 AM PST