70 female - Seasonal Hero
Hardcore
70 male
70 female
Hardcore
70 male - Seasonal Hero
70 male
70 female - Seasonal Hero
70 female
Hardcore
70 male - Seasonal Hero
59 male
32 male - Seasonal Hero
1 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 4 Fury per attack
Swing for 220% weapon damage. Frenzy's attack speed increases by 15% for 4 seconds with each swing. This effect stacks up to 5 times.
Primary
Unlocked at level 11
Increase Fury generated to 6.
Frenzy's damage turns into Cold.
Unlocked at level 22
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 620% weapon damage to enemies up to 50 yards in front of you.
Secondary
Unlocked at level 12
Increase damage to 735% weapon damage as Fire and knocks all enemies hit up into the air.
Unlocked at level 25
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 100 yards by 20% for 120 seconds.
Tactics
Unlocked at level 28
Increase resistance to all elements by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases your damage by 10% and Critical Hit Chance by 3%. Lasts 120 seconds.
Tactics
Unlocked at level 22
Deal damage equal to 20% of your recent Critical Hits to enemies within 20 yards every 1 second.
Unlocked at level 54
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 20 seconds. Each deals 270% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses Whirlwind and Leap.
Korlic wields a massive polearm and uses Cleave and Furious Charge.
Madawc dual-wields axes and uses Weapon Throw and Seismic Slam.
Rage
Unlocked at level 25
50% of all damage dealt to you is instead divided evenly between the Ancients.
The Ancients' damage turns into Lightning.
Unlocked at level 58
Cooldown: 30 seconds
Reduce all damage taken by 50% and gain Immunity to all control-impairing effects for 5 seconds.
Defensive
Unlocked at level 22
Increase duration to 7 seconds.
Unlocked at level 31
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Cooldown: 120 seconds
When you take fatal damage, the Templar rushes to your aid, knocking back enemies within 15 yards, healing you for 15.00% Life based on the Templar's Strength, and shielding you from all damage for 5 seconds.
Unlocked at level 20
Last updated on Aug 3, 2024 11:34 PM PDT