70 female
70 male
1 female
1 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 10 Essence
A crippling curse that kills enemies with less than 15% health. Lasts 30 seconds.
Curses
Unlocked at level 22
Becomes an aura that curses all enemies within 15 yards.
The range of this effect is increased by 50% of your gold pickup radius.
Unlocked at level 39
Cost: 25% Health
Cooldown: 120 seconds
Create a Simulacrum made of blood that will duplicate your Secondary skills for 15 seconds.
Blood & Bone
Unlocked at level 61
Now also creates a Simulacrum of Bone, but the duration is reduced to 10 seconds.
Unlocked at level 69
Cooldown: 10 seconds
Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
Unlocked at level 19
Enemies hit are also stunned for 2 seconds.
Bone Armor's damage is turned into Poison.
Unlocked at level 29
Cost: 20 Essence
Summon a piercing projectile that causes 500% weapon damage as Physical to all enemies it passes through.
Secondary
Unlocked at level 2
Each enemy hit has their attack speed reduced by 20% and your attack speed is increased by 3% for 3 seconds stacking up to 10 times.
Bone Spear's damage turns into Cold.
Unlocked at level 25
Consume corpses within 60 yards to restore 10 Essence per corpse.
Corpses
Unlocked at level 16
Each corpse consumed also restores 3% health.
Unlocked at level 53
Cost: 5% Health
Cooldown: 5 seconds
Shed your mortal flesh and reappear up to 50 yards away.
Unlocked at level 30
Provides an additional charge but doubles the health cost.
Unlocked at level 60
Cooldown: 4 seconds
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 5
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Last updated on Sep 10, 2023 7:05 AM PDT