Level | Skill |
---|---|
10 |
Pound of FleshWhen you are healed by a health globe, gain 2% Life regeneration per second and 4% increased movement speed for 15 seconds. This bonus stacks up to 5 times. |
10 |
|
13 |
Nerves of SteelFatal damage instead reduces you to 15% Life. For 3 seconds afterward, you take 95% reduced damage and are immune to all control-impairing effects. This effect may occur once every 60 seconds. |
16 |
Weapons MasterGain a bonus based on the weapon type of your main hand weapon: Swords/Daggers: 8% increased damage Maces/Axes: 5% Critical Hit Chance Polearms/Spears: 8% attack speed Mighty Weapons: 2 Fury per hit |
20 |
Inspiring PresenceThe duration of your shouts is doubled. After using a shout you and all allies within 100 yards regenerate 3% of maximum Life per second for 120 seconds. Your shouts are: |
20 |
|
24 |
BloodthirstEach point of Fury spent heals you for 966 Life. Heal amount is increased by 1% of your Health Globe Healing Bonus. |
27 |
AnimosityIncrease all Fury generation by 10%. Increase maximum Fury by 20. Fury is used to fuel your most powerful attacks. |
30 |
SuperstitionReduce all non-Physical damage by 20%. When you take damage from a ranged or elemental attack, you have a chance to gain 2 Fury. |
30 |
|
35 |
No EscapeIncrease the damage of Weapon Throw, Seismic Slam, Ancient Spear, and Avalanche by 30% against enemies more than 15 yards away from you. |
40 |
RelentlessWhile below 35% Life, all skills cost 50% less Fury, Life per Fury Spent is doubled, and all damage taken is reduced by 50%. |
45 |
|
50 |
JuggernautThe duration of control-impairing effects on you are reduced by 50%. In addition, whenever a Stun, Freeze, Fear, or Immobilize is cast on you, you have a chance to recover 20% of your maximum Life. |
55 |
|
60 |
Boon of Bul-KathosReduce the cooldowns of your: |
64 |
|
66 |
Sword and BoardWhile wielding a shield, reduce all damage taken by 30% and reduce Fury costs by 20%. |
68 |
RampageIncrease Strength by 1% for 8 seconds after killing or assisting in killing an enemy. This effect stacks up to 25 times. |