This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 20 seconds. Each deals 270% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses Whirlwind and Leap.
Korlic wields a massive polearm and uses Cleave and Furious Charge.
Madawc dual-wields axes and uses Weapon Throw and Seismic Slam.
Rage
Unlocked at level 25
50% of all damage dealt to you is instead divided evenly between the Ancients.
The Ancients' damage turns into Lightning.
Unlocked at level 58
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 535% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Smash for 640% weapon damage as Fire.
Unlocked at level 15
Cost: 1 Charge
Generate: 15 Fury
Rush forward knocking back and dealing 600% weapon damage to enemies along your path.
You gain a charge every 10 seconds and can have up to 1 charge stored at a time.
Might
Unlocked at level 21
Recharge time is reduced by 2 seconds for every enemy hit. This effect can reduce the recharge time by up to 10 seconds.
Unlocked at level 33
Cost: 20 Fury
Enter a rage which increases your damage by 10% and Critical Hit Chance by 3%. Lasts 120 seconds.
Tactics
Unlocked at level 22
Deal damage equal to 20% of your recent Critical Hits to enemies within 20 yards every 1 second.
Unlocked at level 54
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 100 yards by 20% for 120 seconds.
Tactics
Unlocked at level 28
Increase Dodge Chance by 30% while affected by War Cry.
Unlocked at level 49
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 20 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active, gain 50% increased damage.
Unlocked at level 40
Cooldown: 4 seconds
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 5
Whenever you or the Scoundrel land a Critical Hit, you both will go into hysterics, increasing all damage done by 3% for 3.00 seconds based on the Scoundrel's Dexterity.
Unlocked at level 10
Cooldown: 20 seconds
Ranged attack that pierces that deals 500% weapon damage and increases damage done to enemies by 10% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 15
Cooldown: 120 seconds
When you take fatal damage, the Scoundrel conceals you from enemies for 3.00 seconds based on the Scoundrel's Dexterity, allowing you to escape your death.
Unlocked at level 20
Cooldown: 10 seconds
Taunt enemies within 10 yards of you for 3.00 seconds when you are hit, based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 20 seconds
Delivers a massive blow to an enemy for 800% weapon damage and causes the target and nearby enemies to take 10% increased damage for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Cooldown: 120 seconds
When you take fatal damage, the Templar rushes to your aid, knocking back enemies within 15 yards, healing you for 15.00% Life based on the Templar's Strength, and shielding you from all damage for 5 seconds.
Unlocked at level 20
Cooldown: 4 seconds
The Enchantress casts a guided orb that deals 150% weapon damage as Arcane to enemies within 15 yards and slows them by 80% for 3.00 seconds based on the Enchantress's Intelligence.
Unlocked at level 15
Increases your static elemental damage bonuses by 5.00% based on the Enchantress's Intelligence.
Unlocked at level 20
Reduces damage by 6% from ranged attacks, increases Armor by 3% and slows melee attackers by 60% for 3.00 seconds for you and the Enchantress based on her Intelligence.
Unlocked at level 25
Cooldown: 120 seconds
When you take fatal damage, the Enchantress empowers you to move through time, slowing enemies' movement, attack speed, and projectiles by 80% for 3.00 seconds to avoid death based on the Enchantress's Intelligence.
Unlocked at level 30
Last updated on Jan 10, 2024 3:18 AM PST