70 female
1 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 15 Essence each time damage is dealt
Siphon the blood from the targeted enemy dealing 150% weapon damage as Physical.
Siphon Blood heals you for 2% of your total health every second while channeled.
Primary
Unlocked at level 11
Damage is increased by 10% each time damage is dealt. Max 10 stacks.
Siphon Blood's damage turns into Poison.
Unlocked at level 35
Cost: 5% Health
Cooldown: 5 seconds
Shed your mortal flesh and reappear up to 50 yards away.
Blood & Bone
Unlocked at level 30
Removes the health cost.
Unlocked at level 52
Target an area reviving up to 10 corpses within 20 yards for 15 seconds.
Corpses
Unlocked at level 22
Damage taken is reduced by 1% for each revived minion active.
Unlocked at level 26
Cost: 40 Essence
Raise a skeleton from the ground to attack your foes dealing 400% weapon damage as Physical over two attacks. Lasts 6 seconds.
Secondary
Unlocked at level 5
Raise a Skeleton Archer that deals 400% weapon damage as Cold.
Skeleton Archers increase your attack speed by 3% for 5 seconds each time they deal damage. Max 10 stacks.
Unlocked at level 19
Cooldown: 120 seconds
Raise a massive skeletal army to pummel the targeted location dealing 12,000% weapon damage as Physical in a 15 yard radius.
Reanimation
The skeletal army knocks all affected enemies towards the center.
Unlocked at level 34
Cost: 50 Essence
Active: Command your skeletal minions to attack the target and increase their damage against it by 50%.
Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.
Unlocked at level 9
Commanded skeletons go into a frenzy, gaining 25% increased attack speed while they attack the target.
Last updated on Aug 21, 2022 12:12 AM PDT