70 female
Hardcore
70 male
3 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Launch a missile of magic energy, dealing 230% weapon damage as Arcane.
Primary
Unlocked at level 1
Increase the damage of Magic Missile to 325% weapon damage as Arcane.
Unlocked at level 6
Cost: 15 Arcane Power
Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 165% weapon damage as Fire.
Only one Hydra may be active at a time.
Force
Unlocked at level 21
Summon a Frost Hydra that breathes a short range cone of frost, causing 255% weapon damage as Cold to all enemies in the cone.
Unlocked at level 46
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.
Defensive
Unlocked at level 22
After casting Teleport, you have 3 seconds to Teleport 1 additional time.
Unlocked at level 31
Cooldown: 15 seconds
Transform your skin to diamond for 3 seconds, absorbing up to 40% of your Life in damage from incoming attacks.
Unlocked at level 8
Increase the maximum amount of damage absorbed to 80% of your Life.
Unlocked at level 14
Cost: 25 Arcane Power
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.
Requires Weapon
Conjuration
Unlocked at level 20
When you perform an attack, gain a protective shield for 3 seconds that absorbs 4% of your Life in damage.
Unlocked at level 55
Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.
Only one Armor may be active at a time.
Unlocked at level 28
Incoming attacks that would deal more than 35% of your maximum Life are reduced to deal 35% of your maximum Life instead.
The amount absorbed cannot exceed 100% of your maximum Life.
Unlocked at level 54
Last updated on Mar 16, 2023 6:41 AM PDT