70 female
70 male
11 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 12 Spirit per attack
Project lines of pure force over a short distance for 150% weapon damage as Physical.
Every third hit has a 50% chance to knock enemies up into the air.
Primary
Unlocked at level 3
Increases chance to knock enemies up into the air to 100% and the second and third hits gain increased area of effect.
Unlocked at level 9
Cost: 30 Spirit
Charge directly through your enemies, dealing 390% weapon damage while running.
Secondary
Unlocked at level 5
Cooldown: 15 seconds
A blast of divine energy heals you and all allies within 12 yards for 69,735 - 91,192 Life.
Heal amount is increased by 30% of your Health Globe Healing Bonus.
Defensive
Unlocked at level 8
Cost: 1 Charge
Quickly dash up to 50 yards, striking enemies along the way for 370% weapon damage as Physical.
You gain a charge every 8 seconds and can have up to 2 charges stored at a time.
Techniques
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Last updated on Nov 5, 2022 2:08 AM PDT