70 female
70 male
1 female
1 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Launch a missile of magic energy, dealing 230% weapon damage as Arcane.
Primary
Unlocked at level 1
Cast out a shard of ice that explodes on impact, causing enemies within 4.5 yards to take 175% weapon damage as Cold and be Frozen for 1 second.
Enemies cannot be Frozen by Glacial Spike more than once every 5 seconds.
Unlocked at level 13
Cost: 18 Arcane Power
Channel a beam of pure energy, dealing 390% weapon damage as Arcane.
Disintegrate damage is increased by 250% weapon damage every second, up to a maximum total of 890% weapon damage as Arcane.
Secondary
Unlocked at level 21
Increase the width of the beam allowing it to hit more enemies.
Disintegrate's damage turns into Fire.
Unlocked at level 26
Cost: 20 Arcane Power
Cooldown: 6 seconds
Gather an infusion of energy around you that explodes after 1.5 seconds for 945% weapon damage as Arcane to all enemies within 12 yards.
Mastery
Unlocked at level 19
Reduce the cooldown of Explosive Blast to 3 seconds.
Explosive Blast's damage turns into Lightning.
Unlocked at level 29
Cooldown: 15 seconds
Transform your skin to diamond for 3 seconds, absorbing up to 40% of your Life in damage from incoming attacks.
Defensive
Unlocked at level 8
Reduce the Arcane Power cost of all skills by 9 while Diamond Skin is active.
Unlocked at level 20
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.
Unlocked at level 22
Cast a short range Wave of Force upon arrival, dealing 175% weapon damage as Arcane to all nearby enemies and stunning them for 1 second.
Unlocked at level 59
Cost: 25 Arcane Power
Bathe yourself in electrical energy, periodically shocking a nearby enemy for 175% weapon damage as Lightning. Lasts 10 minutes.
Only one Armor may be active at a time.
Conjuration
Unlocked at level 17
Reduce the Arcane Power cost of all skills by 3 while Storm Armor is active.
Unlocked at level 33
Cooldown: 4 seconds
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 5
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Cooldown: 10 seconds
Taunt enemies within 10 yards of you for 3.00 seconds when you are hit, based on the Templar's Strength.
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Last updated on Feb 10, 2023 8:28 AM PST