70 female
70 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 12 Essence per enemy hit
Slash with a summoned Scythe in front of you dealing 150% weapon damage as Physical.
Primary
Unlocked at level 3
Enemies hit by the scythe have a 15% chance to be inflicted with a random curse.
Grim Scythe's damage turns into Poison.
Unlocked at level 33
Generate: 24 Essence
Summon bone spikes from the ground dealing 120% weapon damage as Physical.
Unlocked at level 1
Instead strikes the target and up to two nearby enemies with large bone pillars for 180% weapon damage per second as Poison.
Unlocked at level 13
Cost: 20 Essence
Summon a piercing projectile that causes 500% weapon damage as Physical to all enemies it passes through.
Secondary
Unlocked at level 2
Damage is increased by 15% for each enemy Bone Spear passes through.
Bone Spear's damage turns into Poison.
Unlocked at level 7
Unleash a Nova that deals 350% weapon damage as Poison to all enemies within 25 yards.
Unlocked at level 12
Leave a lingering patch of blight on the ground slowing enemies by 60% and causing them to deal 15% less damage for 1 second.
Unlocked at level 35
Cost: 25% Health
Cooldown: 120 seconds
Create a Simulacrum made of blood that will duplicate your Secondary skills for 15 seconds.
Blood & Bone
Unlocked at level 61
Now also creates a Simulacrum of Bone, but the duration is reduced to 10 seconds.
Unlocked at level 69
Cooldown: 10 seconds
Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
Unlocked at level 19
Enemies hit are also stunned for 2 seconds.
Bone Armor's damage is turned into Poison.
Unlocked at level 29
Cooldown: 4 seconds
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 5
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Cooldown: 18 seconds
Charms an enemy to fight for you for 8 seconds.
A 40 yard aura that increases attack speed for you and the Enchantress by 3.00% based on the Enchantress's Intelligence.
Unlocked at level 30
Last updated on Jan 21, 2024 4:10 PM PST