70 male
70 male - Seasonal Hero
70 female
70 female - Seasonal Hero
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cooldown: 30 seconds
Active: Your raven deals an additional 500% damage on its next attack.
Passive: Summons a raven companion that pecks at enemies for 100% of your weapon damage as Physical.
Hunting
Unlocked at level 17
Active: Instantly pick up all health globes and gold within 60 yards.
Passive: Summons a pair of ferret companions that each attack for 50% of your weapon damage as Physical.
The ferrets collect gold for you, increase gold found on monsters by 10%, and increase your movement speed by 10%.
Unlocked at level 46
Cost: 25 Hatred
Fire a massive volley of arrows dealing 360% weapon damage to all enemies in the area.
Requires Bow
Archery
Unlocked at level 22
Every time you fire, launch 3 rockets at nearby enemies that each deal 300% weapon damage as Fire.
Unlocked at level 55
Cooldown: 45 seconds
Instantly restore 30 Discipline.
Unlocked at level 13
Passive: Permanently increase maximum Discipline by 20.
Unlocked at level 19
Cost: 14 Discipline
Cooldown: 1.5 seconds
Vanish behind a wall of smoke, becoming momentarily invisible for 1 second.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 8
Gain 100% movement speed while invisible.
Unlocked at level 14
Draw in the power of the shadows, gaining 26,821 Life per Hit for 5 seconds.
Life per Hit gained is increased by 25% of your Life per Kill.
Unlocked at level 16
Gain 30% increased movement speed while Shadow Power is active.
Unlocked at level 58
Cooldown: 90 seconds
Turn into the physical embodiment of Vengeance for 20 seconds.
Side Guns: Gain 4 additional piercing shots for 60% weapon damage each on every attack. Homing Rockets: Shoot 2 rockets at nearby enemies for 80% weapon damage each on every attack. Vengeance: Gain 40% increased damage.
Devices
Unlocked at level 61
Gain 10 Hatred per second.
Unlocked at level 67
Cooldown: 10 seconds
Taunt enemies within 10 yards of you for 3.00 seconds when you are hit, based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Unlocked at level 20
Last updated on Apr 22, 2025 3:01 AM PDT